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Room server changes for room versions (#930)
* Rearrange state package a bit, add some code to look up the right state resolution algorithm * Remove shared * Add GetRoomVersionForRoomNID * Try to use room version to get correct state resolution algorithm * Fix room joins over federation * nolint resolveConflictsV2 because all attempts to break it up so far just result in it being awfully less obvious how it works * Rename Prepare to NewStateResolution * Update comments * Re-add missing tests
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12 changed files with 1122 additions and 1025 deletions
58
roomserver/state/state_test.go
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58
roomserver/state/state_test.go
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// Copyright 2017 Vector Creations Ltd
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// Copyright 2018 New Vector Ltd
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// Copyright 2019-2020 The Matrix.org Foundation C.I.C.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package state
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import (
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"testing"
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"github.com/matrix-org/dendrite/roomserver/types"
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)
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func TestFindDuplicateStateKeys(t *testing.T) {
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testCases := []struct {
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Input []types.StateEntry
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Want []types.StateEntry
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}{{
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Input: []types.StateEntry{
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{StateKeyTuple: types.StateKeyTuple{EventTypeNID: 1, EventStateKeyNID: 1}, EventNID: 1},
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{StateKeyTuple: types.StateKeyTuple{EventTypeNID: 1, EventStateKeyNID: 1}, EventNID: 2},
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{StateKeyTuple: types.StateKeyTuple{EventTypeNID: 2, EventStateKeyNID: 2}, EventNID: 3},
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},
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Want: []types.StateEntry{
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{StateKeyTuple: types.StateKeyTuple{EventTypeNID: 1, EventStateKeyNID: 1}, EventNID: 1},
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{StateKeyTuple: types.StateKeyTuple{EventTypeNID: 1, EventStateKeyNID: 1}, EventNID: 2},
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},
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}, {
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Input: []types.StateEntry{
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{StateKeyTuple: types.StateKeyTuple{EventTypeNID: 1, EventStateKeyNID: 1}, EventNID: 1},
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{StateKeyTuple: types.StateKeyTuple{EventTypeNID: 1, EventStateKeyNID: 2}, EventNID: 2},
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},
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Want: nil,
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}}
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for _, test := range testCases {
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got := findDuplicateStateKeys(test.Input)
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if len(got) != len(test.Want) {
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t.Fatalf("Wanted %v, got %v", test.Want, got)
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}
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for i := range got {
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if got[i] != test.Want[i] {
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t.Fatalf("Wanted %v, got %v", test.Want, got)
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}
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}
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}
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}
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