* Improve server selection somewhat
* Remove things from the map when we're done
* Be less panicky about auth event signatures in case they are not fatal after all
* Accept HasState in all cases
* Send join asynchronously
* Revert "Send join asynchronously"
This reverts commit 5b685bfcd0b1150a66c7b1e70fb3a3eda509efd1.
* Joins and leaves use background context
* Put federation client functions into their own file
* Look for missing auth events in RS input
* Remove retrieveMissingAuthEvents from federation API
* Logging
* Sorta transplanted the code over
* Use event origin failing all else
* Don't get stuck on mutexes:
* Add verifier
* Don't mark state events with zero snapshot NID as not existing
* Check missing state if not an outlier before storing the event
* Reject instead of soft-fail, don't copy roominfo so much
* Use synchronous contexts, limit time to fetch missing events
* Clean up some commented out bits
* Simplify `/send` endpoint significantly
* Submit async
* Report errors on sending to RS input
* Set max payload in NATS to 16MB
* Tweak metrics
* Add `workerForRoom` for tidiness
* Try skipping unmarshalling errors for RespMissingEvents
* Track missing prev events separately to avoid calculating state when not possible
* Tweak logic around checking missing state
* Care about state when checking missing prev events
* Don't check missing state for create events
* Try that again
* Handle create events better
* Send create room events as new
* Use given event kind when sending auth/state events
* Revert "Use given event kind when sending auth/state events"
This reverts commit 089d64d271.
* Only search for missing prev events or state for new events
* Tweaks
* We only have missing prev if we don't supply state
* Room version tweaks
* Allow async inputs again
* Apply backpressure to consumers/synchronous requests to hopefully stop things being overwhelmed
* Set timeouts on roomserver input tasks (need to decide what timeout makes sense)
* Use work queue policy, deliver all on restart
* Reduce chance of duplicates being sent by NATS
* Limit the number of servers we attempt to reduce backpressure
* Some review comment fixes
* Tidy up a couple things
* Don't limit servers, randomise order using map
* Some context refactoring
* Update gmsl
* Don't resend create events
* Set stateIDs length correctly or else the roomserver thinks there are missing events when there aren't
* Exclude our own servername
* Try backing off servers
* Make excluding self behaviour optional
* Exclude self from g_m_e
* Update sytest-whitelist
* Update consumers for the roomserver output stream
* Remember to send outliers for state returned from /gme
* Make full HTTP tests less upsetti
* Remove 'If a device list update goes missing, the server resyncs on the next one' from the sytest blacklist
* Remove debugging test
* Fix blacklist again, remove unnecessary duplicate context
* Clearer contexts, don't use background in case there's something happening there
* Don't queue up events more than once in memory
* Correctly identify create events when checking for state
* Fill in gaps again in /gme code
* Remove `AuthEventIDs` from `InputRoomEvent`
* Remove stray field
Co-authored-by: Kegan Dougal <kegan@matrix.org>
* Use named NATS durable consumers
* Build fixes
* Remove dupe call to SetFederationAPI
* Use namespaced consumer name
* Fix namespacing
* Fix unit tests hopefully
* Add NATS JetStream support
Update shopify/sarama
* Fix addresses
* Don't change Addresses in Defaults
* Update saramajetstream
* Add missing error check
Keep typing events for at least one minute
* Use all configured NATS addresses
* Update saramajetstream
* Try setting up with NATS
* Make sure NATS uses own persistent directory (TODO: make this configurable)
* Update go.mod/go.sum
* Jetstream package
* Various other refactoring
* Build fixes
* Config tweaks, make random jetstream storage path for CI
* Disable interest policies
* Try to sane default on jetstream base path
* Try to use in-memory for CI
* Restore storage/retention
* Update nats.go dependency
* Adapt changes to config
* Remove unneeded TopicFor
* Dep update
* Revert "Remove unneeded TopicFor"
This reverts commit f5a4e4a339.
* Revert changes made to streams
* Fix build problems
* Update nats-server
* Update go.mod/go.sum
* Roomserver input API queuing using NATS
* Fix topic naming
* Prometheus metrics
* More refactoring to remove saramajetstream
* Add missing topic
* Don't try to populate map that doesn't exist
* Roomserver output topic
* Update go.mod/go.sum
* Message acknowledgements
* Ack tweaks
* Try to resume transaction re-sends
* Try to resume transaction re-sends
* Update to matrix-org/gomatrixserverlib@91dadfb
* Remove internal.PartitionStorer from components that don't consume keychanges
* Try to reduce re-allocations a bit in resolveConflictsV2
* Tweak delivery options on RS input
* Publish send-to-device messages into correct JetStream subject
* Async and sync roomserver input
* Update dendrite-config.yaml
* Remove roomserver tests for now (they need rewriting)
* Remove roomserver test again (was merged back in)
* Update documentation
* Docker updates
* More Docker updates
* Update Docker readme again
* Fix lint issues
* Send final event in `processEvent` synchronously (since this might stop Sytest from being so upset)
* Don't report event rejection errors via `/send`, since apparently this is upsetting tests that don't expect that
* Go 1.16 instead of Go 1.13 for upgrade tests and Complement
* Revert "Don't report event rejection errors via `/send`, since apparently this is upsetting tests that don't expect that"
This reverts commit 368675283f.
* Don't report any errors on `/send` to see what fun that creates
* Fix panics on closed channel sends
* Enforce state key matches sender
* Do the same for leave
* Various tweaks to make tests happier
Squashed commit of the following:
commit 13f9028e7a
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date: Tue Jan 4 15:47:14 2022 +0000
Do the same for leave
commit e6be7f05c3
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date: Tue Jan 4 15:33:42 2022 +0000
Enforce state key matches sender
commit 85ede6d64b
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date: Tue Jan 4 14:07:04 2022 +0000
Fix panics on closed channel sends
commit 9755494a98
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date: Tue Jan 4 13:38:22 2022 +0000
Don't report any errors on `/send` to see what fun that creates
commit 3bb4f87b5d
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date: Tue Jan 4 13:00:26 2022 +0000
Revert "Don't report event rejection errors via `/send`, since apparently this is upsetting tests that don't expect that"
This reverts commit 368675283f.
commit fe2673ed7b
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date: Tue Jan 4 12:09:34 2022 +0000
Go 1.16 instead of Go 1.13 for upgrade tests and Complement
commit 368675283f
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date: Tue Jan 4 11:51:45 2022 +0000
Don't report event rejection errors via `/send`, since apparently this is upsetting tests that don't expect that
commit b028dfc085
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date: Tue Jan 4 10:29:08 2022 +0000
Send final event in `processEvent` synchronously (since this might stop Sytest from being so upset)
* Merge in NATS Server v2.6.6 and nats.go v1.13 into the in-process connection fork
* Add `jetstream.WithJetStreamMessage` to make ack/nak-ing less messy, use process context in consumers
* Fix consumer component name in federation API
* Add comment explaining where streams are defined
* Tweaks to roomserver input with comments
* Finish that sentence that I apparently forgot to finish in INSTALL.md
* Bump version number of config to 2
* Add comments around asynchronous sends to roomserver in processEventWithMissingState
* More useful error message when the config version does not match
* Set version in generate-config
* Fix version in config.Defaults
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Topologically sort outliers in SendEventWithState
* Knock in membership updater
* Update gomatrixserverlib
* Update gomatrixserverlib
* Get the NID of the knock event properly for the membership updater
* Light-weight checking of state changes when updating forward extremities
* Only do this for non-state events, since state events will always result in state change at extremities
Squashed commit of the following:
commit e5e2d793119733ecbcf9b85f966e018ab0318741
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date: Wed Jan 13 17:28:12 2021 +0000
Add dendrite_roomserver_processroomevent_duration_millis to prometheus
* Update GMSL
* Add MSC2836EventRelationships to fedsender
* Call MSC2836EventRelationships in reqCtx
* auth remote servers
* Extract room ID and servers from previous events; refactor a bit
* initial cut of federated threading
* Use the right client/fed struct in the response
* Add QueryAuthChain for use with MSC2836
* Add auth chain to federated response
* Fix pointers
* under CI: more logging and enable mscs, nil fix
* Handle direction: up
* Actually send message events to the roomserver..
* Add children and children_hash to unsigned, with tests
* Add logic for exploring threads and tracking children; missing storage functions
* Implement storage functions for children
* Add fetchUnknownEvent
* Do federated hits for include_children if we have unexplored children
* Use /ev_rel rather than /event as the former includes child metadata
* Remove cross-room threading impl
* Enable MSC2836 in the p2p demo
* Namespace mscs db
* Enable msc2836 for ygg
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Add mscs/hooks package, begin work for msc2836
* Flesh out hooks and add SQL schema
* Begin implementing core msc2836 logic
* Add test harness
* Linting
* Implement visibility checks; stub out APIs for tests
* Flesh out testing
* Flesh out walkThread a bit
* Persist the origin_server_ts as well
* Edges table instead of relationships
* Add nodes table for event metadata
* LEFT JOIN to extract origin_server_ts for children
* Add graph walking structs
* Implement walking algorithm
* Add more graph walking tests
* Add auto_join for local rooms
* Fix create table syntax on postgres
* Add relationship_room_id|servers to the unsigned section of events
* Persist the parent room_id/servers in edge metadata
Other events cannot assert the true room_id/servers for the
parent event, only make claims to them, hence why this is
edge metadata.
* guts to pass through room_id/servers
* Refactor msc2836 to allow handling from federation
* Add JoinedVia to PerformJoin responses
* Fix tests; review comments
* Add configuration for max_message_bytes for sarama
* Log all errors when sending multiple messages
Signed-off-by: Till Faelligen <tfaelligen@gmail.com>
* Add missing config
* - Better comments on what MaxMessageBytes is used for
- Also sets the size the consumer may use
* Set RewritesState once
* Check if any new state provided
* Obey rewritesState
* Don't nuke everything the sync API knows when purging state
* Fix panic from duplicate insert
* Consistency
* Use HasState
* Remove nolint
* Clean up joined rooms on state rewrite
* Add resolve-state helper
* Tweaks
* Refactor forward extremities, again
* Tweaks
* Minor optimisation
* Make path a bit clearer
* Only process state/membership if forward extremities have changed
* Usage comments in resolve-state
* Fix sqite locking bugs present on sytest
Comments do the explaining.
* Fix deadlock in sqlite mode
Caused by starting a writer whilst within a writer
* Only complain about invalid state deltas for non-overwrite events
* Do not re-process outlier unnecessarily
* Add KindOld
* Don't process latest events/memberships for old events
* Allow federationsender to ignore duplicate key entries when LatestEventIDs is duplicated by RS output events
* Signal to downstream components if an event has become a forward extremity
* Don't exclude from sync
* Soft-fail checks on KindNew
* Don't run the latest events updater at all for KindOld
* Don't make federation sender change after all
* Kind in federation sender join
* Don't send isForwardExtremity
* Fix syncapi
* Update comments
* Fix SendEventWithState
* Update sytest-whitelist
* Generate old output events
* Sync API consumes old room events
* Update comments
* Capture errors
* Don't request only state key tuples needed for auth (we end up discarding room state this way)
* QueryStateAfterEvent returns all state when no tuples supplied
* Resolve state
* Comments
* Deep forward extremity calculation
* Use updater txn
* Update error
* Update error
* Create previous event references in StoreEvent
* Use latest events updater to row-lock prev events
* Fix unexpected fallthrough
* Fix deadlock
* Don't roll back
* Update comments in calculateLatest
* Don't include events that we can't find references for in the forward extremities
* Add another passing test
* Don't send rewrite events
* Remove final traces of rewrite events
* Remove test that is no longer needed
* Revert "Remove test that is no longer needed"
This reverts commit 9a45babff690480acd656a52f2c2950a5f7e9ada.
* Update test to use KindOutlier
* Resolve state after event against current room state when determining latest state changes
* Update sytest-whitelist
* Update sytest-whitelist, blacklist
* Try to ask other servers in the room for missing events if the origin won't provide them
* Logging
* More logging
* Implement QueryMissingAuthPrevEvents
* Try to get missing auth events badly
* Use processEvent
* Logging
* Update QueryMissingAuthPrevEvents
* Try to find missing auth events
* Patchy fix for test
* Logging tweaks
* Send auth events as outliers
* Update check in QueryMissingAuthPrevEvents
* Error responses
* More return codes
* Don't return error on reject/soft-fail since it was ultimately handled
* More tweaks
* More error tweaks
* WIP Event rejection
* Still send back errors for rejected events
Instead, discard them at the federationapi /send layer rather than
re-implementing checks at the clientapi/PerformJoin layer.
* Implement rejected events
Critically, rejected events CAN cause state resolution to happen
as it can merge forks in the DAG. This is fine, _provided_ we
do not add the rejected event when performing state resolution,
which is what this PR does. It also fixes the error handling
when NotAllowed happens, as we were checking too early and needlessly
handling NotAllowed in more than one place.
* Update test to match reality
* Modify InputRoomEvents to no longer return an error
Errors do not serialise across HTTP boundaries in polylith mode,
so instead set fields on the InputRoomEventsResponse. Add `Err()`
function to make the API shape basically the same.
* Remove redundant returns; linting
* Update blacklist
* SendEventWithState events as new
* Use cumulative state IDs for final event
* Error wrapping in calculateAndSetState
* Handle overwriting same event type and state key
* Hacky way to spot historical events
* Don't exclude from sync
* Don't generate output events when rewriting forward extremities
* Update output event check
* Historical output events
* Define output room event type
* Notify key changes on state
* Don't send our membership event twice
* Deduplicate state entries
* Tweaks
* Remove unnecessary nolint
* Fix current state upsert in sync API
* Send auth events as outliers, state events as rewrite
* Sync API don't consume state events
* Process events actually
* Improve outlier check
* Fix local room check
* Remove extra room check, it seems to break the whole damn world
* Fix federated join check
* Fix nil pointer exception
* Better comments on DeduplicateStateEntries
* Reflow forced federated joins
* Don't force federated join for possibly even local invites
* Comment SendEventWithState better
* Rewrite room state in sync API storage
* Add TODO
* Clean up all room data when receiving create event
* Don't generate output events for rewrites, but instead notify that state is rewritten on the final new event
* Rename to PurgeRoom
* Exclude backfilled messages from /sync
* Split out rewriting state from updating state from state res
Co-authored-by: Kegan Dougal <kegan@matrix.org>
* Initial FIFOing of roomserver inputs
* Remove EventID response from api.InputRoomEventsResponse
* Don't send back event ID unnecessarily
* Fix ordering hopefully
* Reduce copies, use buffered task channel to reduce contention on other rooms
* Fix error handling
* Add Queryer and use embedded structs
* Add Inputer and factor out more RS API stuff
This neatly splits up the RS API based on the functionality it provides,
whilst providing a useful place for code sharing via the `helpers` package.