Commit graph

194 commits

Author SHA1 Message Date
oliverpool
3205b9212d
[readability] use event.StateKeyEquals where relevant and minor for-loop refactoring (#1339)
* use event.StateKeyEquals where relevant

Signed-off-by: Olivier Charvin <git@olivier.pfad.fr>

* use userID
2020-08-25 21:04:35 +01:00
oliverpool
a4db43e096
Don't overwrite global err before return (#1293)
Signed-off-by: Olivier Charvin <git@olivier.pfad.fr>
2020-08-25 13:11:52 +01:00
Neil Alexander
c8b873abc8
Roomserver NID caches (#1335)
* Initial work on roomserver NID caches

* Give caches to roomserver storage

* Populate caches

* Fix bugs

* Fix WASM build

* Don't hit cache twice in RoomNIDExcludingStubs

* Store reverse room ID-room NID mapping, consult caches when assigning NIDs
2020-08-25 12:32:29 +01:00
Neil Alexander
068a3d3c9f
Roomserver per-room input parallelisation (Postgres) (#1289)
* Per-room input mutex

* GetMembership should use transaction when assigning state key NID

* Actually use writer transactions rather than ignoring them

* Limit per-room mutexes to Postgres

* Flip the check in InputRoomEvents
2020-08-20 16:24:33 +01:00
Neil Alexander
b24747b305
Transaction writer changes, move roomserver writers (#1285)
* Updated TransactionWriters, moved locks in roomserver, various other tweaks

* Fix redaction deadlocks

* Fix lint issue

* Rename SQLiteTransactionWriter to ExclusiveTransactionWriter

* Fix us not sending transactions through in latest events updater
2020-08-19 15:38:27 +01:00
Neil Alexander
775b04d776
Roomserver updater changes (#1283)
* Take input transaction when setting up updaters

* Fix nil pointer exceptions

* Rename room recent events updater to latest events updater

* Contd rename room recent events updater to latest events updater

* Remove unnecessary interfaces for latest events and membership updaters
2020-08-19 13:24:54 +01:00
Neil Alexander
a5a85c6a11
Make PerformJoin responsible for sending invite to RS input (#1277)
* Make PerformJoin send input membership event

* Invite input room events in separate goroutine

* Don't limit roomserver input events using request context

* Synchronous input room events

* Nope, that didn't work

* oops send state key to GetMembership

* Don't generate stripped state in client API more times than necessary, generate output events on receiving end of federated invite

* Commit membership updater changes

* Tweaks
2020-08-17 17:33:19 +01:00
Neil Alexander
6cb1a65809
Synchronous invites (#1273)
* Refactor invites to be synchronous

* Fix synchronous invites

* Fix client API return type for send invite error

* Linter

* Restore PerformError on rsAPI.PerformInvite

* Update sytest-whitelist

* Don't override PerformError with normal errors

* Fix error passing

* Un-whitelist a couple of tests

* Update sytest-whitelist

* Try to handle multiple invite rejections better

* nolint

* Update gomatrixserverlib

* Fix /v1/invite test

* Remove replace from go.mod
2020-08-17 11:40:49 +01:00
Neil Alexander
4b09f445c9
Configuration format v1 (#1230)
* Initial pass at refactoring config (not finished)

* Don't forget current state and EDU servers

* More shifting around

* Update server key API tests

* Fix roomserver test

* Fix more tests

* Further tweaks

* Fix current state server test (sort of)

* Maybe fix appservices

* Fix client API test

* Include database connection string in database options

* Fix sync API build

* Update config test

* Fix unit tests

* Fix federation sender build

* Fix gobind build

* Set Listen address for all services in HTTP monolith mode

* Validate config, reinstate appservice derived in directory, tweaks

* Tweak federation API test

* Set MaxOpenConnections/MaxIdleConnections to previous values

* Update generate-config
2020-08-10 14:18:04 +01:00
Kegan Dougal
8ee4c0f71e Always set invite_room_state else synapse rejects invites 2020-08-04 12:14:18 +01:00
Kegsay
c632867135
Modify /state/{eventType}/{stateKey} to return the event at the time the user left (#1222)
* Modify /state/{eventType}/{stateKey} to return the event at the time the user left

Or live, depending on their current state. Hopefully fixes some sytests!

* Linting

* Set HasBeenInRoom

* Fix cases for world-readable history visibility

* Fix bug in finding the requested state event

Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2020-07-28 10:09:10 +01:00
Neil Alexander
b6bc132485
Use TransactionWriter in other component SQLite (#1209)
* Use TransactionWriter on other component SQLites

* Fix sync API tests

* Fix panic in media API

* Fix a couple of transactions

* Fix wrong query, add some logging output

* Add debug logging into StoreEvent

* Adjust InsertRoomNID

* Update logging
2020-07-21 15:48:21 +01:00
Kegsay
d9648b0615
Finish implementing redactions (#1189)
* Add a bit more logging to the fedsender

* bugfix: continue sending PDUs if ones are added whilst sending another PDU

Without this, the queue goes back to sleep on `<-oq.notifyPDUs` which won't
fire because `pendingPDUs` is already > 0. This should fix a flakey sytest.

* Break if no txn is sent

* WIP syncapi work

* More debugging

* Bump GMSL version to pull in working Event.Redact

* Remove logging

* Make redactions work on v3+

* Fix more tests
2020-07-08 17:45:39 +01:00
Kegsay
99ea1f9b48
Emit redacted_event from the roomserver when redactions are validated (#1186)
* Emit redacted_event from the roomserver when redactions are validated

- Consume them in the currentstateserver and act accordingly.
- Add integration test for the roomserver to check that injecting
  `m.room.redaction` events result in `redacted_event` being emitted.

* Linting

* Ignore events that redact themselves
2020-07-07 12:51:55 +01:00
Neil Alexander
9dffeb9b67
Fix joins to rooms that we know about that have room IDs with our server part (#1178) 2020-07-03 10:25:26 +01:00
Kegsay
4c1e6597c0
Replace publicroomsapi with a combination of clientapi/roomserver/currentstateserver (#1174)
* Use content_value instead of membership

* Fix build

* Replace publicroomsapi with a combination of clientapi/roomserver/currentstateserver

- All public rooms paths are now handled by clientapi
- Requests to (un)publish rooms are sent to the roomserver via `PerformPublish`
  which are stored in a new `published_table.go`
- Requests for public rooms are handled in clientapi by:
    * Fetch all room IDs which are published using `QueryPublishedRooms` on the roomserver.
    * Apply pagination parameters to the slice.
    * Do a `QueryBulkStateContent` request to the currentstateserver to pull out
      required state event *content* (not entire events).
    * Aggregate and return the chunk.

Mostly but not fully implemented (DB queries on currentstateserver are missing)

* Fix pq query

* Make postgres work

* Make sqlite work

* Fix tests

* Unbreak pagination tests

* Linting
2020-07-02 15:41:18 +01:00
Kegsay
4897beabee
Finish implementing retiring invites (#1166)
* Pass retired invites to the syncapi with the event ID of the invite

* Implement retire invite streaming

* Update whitelist
2020-06-26 11:07:52 +01:00
Kegsay
43cddfe00f
Return remote errors from FS.PerformJoin (#1164)
* Return remote errors from FS.PerformJoin

Follows the same pattern as PerformJoin on roomserver (no error return).

Also return the right format for incompatible room version errors.

Makes a bunch of tests pass!

* Handle network errors better when returning remote HTTP errors

* Linting

* Fix tests

* Update whitelist, pass network errors through in API=1 mode
2020-06-25 15:04:48 +01:00
Kegsay
e560619f76
Refactor SendMembership - make ban test pass (#1160)
* Refactor SendMembership - make ban test pass

* Only check invite auth events for local invites
2020-06-24 18:19:54 +01:00
Kegsay
002fe05a20
Add PerformInvite and refactor how errors get handled (#1158)
* Add PerformInvite and refactor how errors get handled

- Rename `JoinError` to `PerformError`
- Remove `error` from the API function signature entirely. This forces
  errors to be bundled into `PerformError` which makes it easier for callers
  to detect and handle errors. On network errors, HTTP clients will make a
  `PerformError`.

* Unbreak everything; thanks Go!

* Send back JSONResponse according to the PerformError

* Update federation invite code too
2020-06-24 15:06:14 +01:00
Kegsay
0577bfca55
Pass join errors through internal API boundaries (#1157)
* Pass join errors through internal API boundaries

Required for certain invite sytests. We will need to think of a
better way of handling this going forwards.

* Include m.room.avatar in stripped state; handle trailing slashes when GETing state events

* Update whitelist

* Update whitelist
2020-06-24 09:59:59 +01:00
Kegsay
0dc4ceaa2d
Minor perf/debugging improvements (#1121)
* Minor perf/debugging improvements

- publicroomsapi: Don't call QueryEventsByID with no event IDs
- appservice: Consume only if there are 1 or more ASes
- roomserver: don't keep a copy of the request "for debugging" - we trace now

* fedsender: return early if we have no destinations

* Unbreak tests
2020-06-12 15:11:33 +01:00
Kegsay
ecd7accbad
Rehuffle where things are in the internal package (#1122)
renamed:    internal/eventcontent.go -> internal/eventutil/eventcontent.go
	renamed:    internal/events.go -> internal/eventutil/events.go
	renamed:    internal/types.go -> internal/eventutil/types.go
	renamed:    internal/http/http.go -> internal/httputil/http.go
	renamed:    internal/httpapi.go -> internal/httputil/httpapi.go
	renamed:    internal/httpapi_test.go -> internal/httputil/httpapi_test.go
	renamed:    internal/httpapis/paths.go -> internal/httputil/paths.go
	renamed:    internal/routing.go -> internal/httputil/routing.go
	renamed:    internal/basecomponent/base.go -> internal/setup/base.go
	renamed:    internal/basecomponent/flags.go -> internal/setup/flags.go
	renamed:    internal/partition_offset_table.go -> internal/sqlutil/partition_offset_table.go
	renamed:    internal/postgres.go -> internal/sqlutil/postgres.go
	renamed:    internal/postgres_wasm.go -> internal/sqlutil/postgres_wasm.go
	renamed:    internal/sql.go -> internal/sqlutil/sql.go
2020-06-12 14:55:57 +01:00
Kegsay
4675e1ddb6
Add trace logging to RoomserverInternalAPI (#1120)
This is a wrapper around whatever impl we have which then logs
the function name/request/response/error.

Also tweak when we log on kafka streams: only log on the producer
side not the consumer side: we've never had issues with comms and
having 1 message rather than N would be nice.
2020-06-12 12:10:08 +01:00
Kegsay
ec7718e7f8
Roomserver API changes (#1118)
* s/QueryBackfill/PerformBackfill/g

* OutputEvent now includes AddStateEvents which contain the full event of extra state events

* Only include adds not the current event

* Get adding state right
2020-06-11 19:50:40 +01:00
Kegsay
25cd2dd1c9
Remove unused internal APIs (#1117) 2020-06-11 15:07:16 +01:00
Neil Alexander
e7b19d2c70
More flexible caching (#1101) 2020-06-05 16:42:01 +01:00
Kegsay
9834ac97db
Convert everything but serverkeyapi to inthttp (#1096)
* Convert roomserver to new inthttp format

* Convert eduserver to new inthttp format

* Convert appservice to new inthttp format
2020-06-04 15:43:07 +01:00
Neil Alexander
6d50212f29
Miscellaneous fixes (#1060)
* Add missing routing for PerformDirectoryLookupRequest

* Tweak output

* Fix some bugs in devices

* Don't default to federated room joins in response to invite

* Update sytest-whitelist

* Update comments

* Return correct room ID from PerformJoin

* Fix appservice and EDU server API setup, update sytest-whitelist

* Update sytest-whitelist
2020-05-26 14:41:16 +01:00
Neil Alexander
fe82e1f725
Separate muxes for public and internal APIs (#1056)
* Separate muxes for public and internal APIs

* Update client-api-proxy and federation-api-proxy so they don't add /api to the path

* Tidy up

* Consistent HTTP setup

* Set up prefixes properly
2020-05-22 11:43:17 +01:00
Kegsay
24d8df664c
Fix #897 and shuffle directory around (#1054)
* Fix #897 and shuffle directory around

* Update find-lint

* goimports

Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2020-05-21 14:40:13 +01:00
Neil Alexander
f2c07437fe
Use memberships to determine whether to reset latest events/state on room join (#1047)
* Track local/remote memberships, re-scope some input stuff

* Check if we're in the room already before resetting latest events/state

* Fix postgres, fix lint

* Review comments
2020-05-20 18:03:06 +01:00
Kegsay
1414922026
sytest: Make 'Inbound federation can backfill events' pass (#1051)
* sytest: Make 'Inbound federation can backfill events' pass

This breaks 'Outbound federation can backfill events' because now
we are returning the right number of events, which the previous
test was relying on.

Previously, /messages was backfilling the membership event, causing
the test to pass. Now we are no longer backfilling the membership
event due to the change in this commit, causing the test to fail.

The test should instead be returning the membership event locally
from synacpis database, but it doesn't do it fast enough, resulting
in a no-op /sync response with a next_batch=s0_0 which will never
pick up the local membership event when it rolls in. The test
does attempt to retry, but doesn't take the new next_batch=s1_0
resulting in it missing from the /messages response.

* Linting
2020-05-20 16:04:31 +01:00
Kegsay
260e69d138
Make "Outbound federation can backfill events" pass sytest (#1049)
- Use a backfill limit of 100 regardless of what was asked.
- Special case the create event for `StateIDsBeforeEvent`
- Trim to the limit in `syncapi`
2020-05-19 18:42:55 +01:00
Neil Alexander
9ef30bb13b
Tweaks to latest events updater (#1045)
* Comment out updaters a bit, add overwrite flag to latest events

* Make sure we don't send fast-forwarded state changes over federation, start with empty set when overwriting

* Remove redundant check for overwrite
2020-05-18 17:49:24 +01:00
Neil Alexander
640a0265df
Fix some cases where accepting invites over federation doesn't work (#1028)
* Handle cases where accepting invites doesn't work for historic rooms

* Rewrite pairUpChanges

* Review comments
2020-05-14 14:58:47 +01:00
Kegsay
ce5dfbebf9
Implement /get_missing_events (#1022)
* WIP get_missing_events work

* More WIP get_missing_events work

* First working /get_missing_events implementation

Flakey currently due to racing between /sync and /send

* Final tweaks

* Remove log lines

* Linting

* go mod tidy

* Clamp min depth to 0

* sort events by depth because sytest makes me sad

Specifically I think it's
4172585c25/lib/SyTest/Federation/Client.pm (L265)
to blame here.
2020-05-12 16:24:28 +01:00
Neil Alexander
0c892d59fa
Prevent panic in membership updater (#1021) 2020-05-11 18:21:25 +01:00
Neil Alexander
c8e11dfe53
Direct messages (#1012)
* Initial DM support, include invite event in stripped state for regular invites

* Update go.mod, go.sum, test list
2020-05-07 16:46:11 +01:00
Neil Alexander
a16db1c408
Improve federation sender performance, implement backoff and blacklisting, fix up invites a bit (#1007)
* Improve federation sender performance and behaviour, add backoff

* Tweaks

* Tweaks

* Tweaks

* Take copies of events before passing to destination queues

* Don't accidentally drop queued messages

* Don't take copies again

* Tidy up a bit

* Break out statistics (tracked component-wide), report success and failures from Perform actions

* Fix comment, use atomic add

* Improve logic a bit, don't block on wakeup, move idle check

* Don't retry sucessful invites, don't dispatch sendEvent, sendInvite etc

* Dedupe destinations, fix other bug hopefully

* Dispatch sends again

* Federation sender to ignore invites that are destined locally

* Loopback invite events

* Remodel a bit with channels

* Linter

* Only loopback invite event if we know the room

* We should tell other resident servers about the invite if we know about the room

* Correct invite signing

* Fix invite loopback

* Check HTTP response codes, push new invites to front of queue

* Review comments
2020-05-07 12:42:06 +01:00
Kegan Dougal
a06511cae8 Remove debug line 2020-05-05 15:54:12 +01:00
Neil Alexander
9b1b095b49
Roomserver perform leave (#1004)
* First pass at PerformLeave

* Fix SQLite bulkSelectEventStateKey

* Update gomatrixserverlib

* Fix bugs

* Tidy a bit

* Satisfy King Linter

* Review comments

* Review comments

* Fix constants in SQLite event state keys table
2020-05-04 18:34:09 +01:00
Neil Alexander
5c894efd0e
Roomserver perform join (#1001)
* Add PerformJoin template

* Try roomserver perform join

* Send correct server name to FS API

* Pass through content, try to handle multiple server names

* Fix local server checks

* Don't refer to non-existent error

* Add directory lookups of aliases

* Remove unneeded parameters

* Don't repeat join events into the roomserver

* Unmarshal the content, that would help

* Check if the user is already in the room in the fedeationapi too

* Return incompatible room version error

* Use Membership, don't try more servers than needed

* Review comments, make FS API take list of servernames, dedupe them, break out of loop properly on success

* Tweaks
2020-05-04 13:53:47 +01:00
Neil Alexander
e15f6676ac
Consolidation of roomserver APIs (#994)
* Consolidation of roomserver APIs

* Comment out alias tests for now, they are broken

* Wire AS API into roomserver again

* Roomserver didn't take asAPI param before so return to that

* Prevent roomserver asking AS API for alias info

* Rename some files

* Remove alias_test, incoherent tests and unwanted appservice integration

* Remove FS API inject on syncapi component
2020-05-01 10:48:17 +01:00