Commit graph

14 commits

Author SHA1 Message Date
Neil Alexander
72b3160776
Send-to-device messages over federation (#1198)
* Initial work to send send-to-device messages over federation

* Wire up send-to-device consumer, message formatting

* Generate random message ID

* Review comments, update sytest whitelist
2020-07-14 12:33:37 +01:00
Kegsay
8e9580852d
bugfix: continue sending PDUs if ones are added whilst sending another PDU (#1187)
* Add a bit more logging to the fedsender

* bugfix: continue sending PDUs if ones are added whilst sending another PDU

Without this, the queue goes back to sleep on `<-oq.notifyPDUs` which won't
fire because `pendingPDUs` is already > 0. This should fix a flakey sytest.

* Break if no txn is sent

* Tweak federation sender wake-ups

* Update comments

* Remove break or that'll kill the parent loop

Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2020-07-07 16:36:10 +01:00
Neil Alexander
46dbc46f84
Wake up destination queues more aggressively (#1183)
* Wake up destination queues more aggressively

* We don't really need Ch here do we
2020-07-03 16:31:56 +01:00
Neil Alexander
1773fd84b7
Hydrate destination queues at startup (#1179)
* Hydrate destination queues at startup

* Review comments
2020-07-03 11:49:49 +01:00
Neil Alexander
42dd962425
Persistent federation sender queues (PDUs) (#1173)
* Initial work on persistent queues

* Update index for event ID and server name

* Put things into database (postgres for now)

* Duplicate postgres code into sqlite for now just to stop build errors, will fix SQLite soon

* Fix table name

* Fix index

* Fix table name

* Use RETURNING because LastInsertID is not supported by postgres

* Use functions

* Marshal headered event

* Don't error on now rows

* Don't block if there are PDUs waiting

* Try to tidy up JSON

* Debug logging

* Fix query, use transactions in postgres

* Clean up

* Rehydrate more opportunistically

* Fix SQLite

* remove unused types

* Review comments

* Shuffle things around a bit

* Clean up transaction properly

* Don't send empty transactions

* Reduce unnecessary retries

* Count PDUs to make more resilient

* Don't stop when there is work to be done

* Try to limit wakeups

* well this is tedious

* Fix race in incomplete transactions

* Thread safety on transaction ID/count
2020-07-01 11:46:38 +01:00
Kegsay
0dc4ceaa2d
Minor perf/debugging improvements (#1121)
* Minor perf/debugging improvements

- publicroomsapi: Don't call QueryEventsByID with no event IDs
- appservice: Consume only if there are 1 or more ASes
- roomserver: don't keep a copy of the request "for debugging" - we trace now

* fedsender: return early if we have no destinations

* Unbreak tests
2020-06-12 15:11:33 +01:00
Kegsay
399b6ae334
Remove federationsender producer, which in fact was not a producer (#1115)
* Remove federationsender producer, which in fact was not a producer

* Set the signing struct
2020-06-10 16:54:43 +01:00
Kegsay
cfc137652e
Add a way to force federationsender to retry sending transactions (#1077)
* Add a way to force federationsender to retry sending transactions

And use it in P2P mode when we pick up new nodes.

* Linting

* Use atomic bool to stop us blocking on the channel
2020-06-01 18:34:08 +01:00
Neil Alexander
a16db1c408
Improve federation sender performance, implement backoff and blacklisting, fix up invites a bit (#1007)
* Improve federation sender performance and behaviour, add backoff

* Tweaks

* Tweaks

* Tweaks

* Take copies of events before passing to destination queues

* Don't accidentally drop queued messages

* Don't take copies again

* Tidy up a bit

* Break out statistics (tracked component-wide), report success and failures from Perform actions

* Fix comment, use atomic add

* Improve logic a bit, don't block on wakeup, move idle check

* Don't retry sucessful invites, don't dispatch sendEvent, sendInvite etc

* Dedupe destinations, fix other bug hopefully

* Dispatch sends again

* Federation sender to ignore invites that are destined locally

* Loopback invite events

* Remodel a bit with channels

* Linter

* Only loopback invite event if we know the room

* We should tell other resident servers about the invite if we know about the room

* Correct invite signing

* Fix invite loopback

* Check HTTP response codes, push new invites to front of queue

* Review comments
2020-05-07 12:42:06 +01:00
Neil Alexander
3a858afca2
Loopback event from invite response (#982)
* Working invite v2 support

* Fix copyright notice

* Update gomatrixserverlib

* Add fallthrough

* Add missing continue

* Update sytest-whitelist, gomatrixserverlib

* Update gomatrixserverlib to test matrix-org/gomatrixserverlib#181

* Update gomatrixserverlib
2020-04-28 10:53:07 +01:00
Neil Alexander
067b875063
Invites v2 endpoint (#952)
* Start converting v1 invite endpoint to v2

* Update gomatrixserverlib

* Early federationsender code for sending invites

* Sending invites sorta happens now

* Populate invite request with stripped state

* Remodel a bit, don't reflect received invites

* Handle invite_room_state

* Handle room versions a bit better

* Update gomatrixserverlib

* Tweak order in destinationQueue.next

* Revert check in processMessage

* Tweak federation sender destination queue code a bit

* Add comments
2020-04-03 14:29:06 +01:00
Neil Alexander
05e1ae8745
Further room version wiring (#936)
* Room version 2 by default, other wiring updates, update gomatrixserverlib

* Fix nil pointer exception

* Fix some more nil pointer exceptions hopefully

* Update gomatrixserverlib

* Send all room versions when joining, not just stable ones

* Remove room version cquery

* Get room version when getting events from the roomserver database

* Reset default back to room version 2

* Don't generate event IDs unless needed

* Revert "Remove room version cquery"

This reverts commit a170d5873360dd059614460acc8b21ab2cda9767.

* Query room version in federation API, client API as needed

* Improvements to make_join send_join dance

* Make room server producers use headered events

* Lint tweaks

* Update gomatrixserverlib

* Versioned SendJoin

* Query room version in syncapi backfill

* Handle transaction marshalling/unmarshalling within Dendrite

* Sorta fix federation (kinda)

* whoops commit federation API too

* Use NewEventFromTrustedJSON when getting events from the database

* Update gomatrixserverlib

* Strip headers on federationapi endpoints

* Fix bug in clientapi profile room version query

* Update gomatrixserverlib

* Return more useful error if room version query doesn't find the room

* Update gomatrixserverlib

* Update gomatrixserverlib

* Maybe fix federation

* Fix formatting directive

* Update sytest whitelist and blacklist

* Temporarily disable room versions 3 and 4 until gmsl is fixed

* Fix count of EDUs in logging

* Update gomatrixserverlib

* Update gomatrixserverlib

* Update gomatrixserverlib

* Rely on EventBuilder in gmsl to generate the event IDs for us

* Some review comments fixed

* Move function out of common and into gmsl

* Comment in federationsender destinationqueue

* Update gomatrixserverlib
2020-03-27 16:28:22 +00:00
Andrew Morgan
1eb77b8161
Don't print Sending EDU if there is noone to send to (#721)
The logs had a lot of:

```
Sending EDU event                             destinations="[]" edu_type=m.typing
```

Which is useless if it isn't actually sending the event anywhere (destinations is empty).
2019-07-01 16:04:49 +01:00
ruben
74827428bd use go module for dependencies (#594) 2019-05-21 21:56:55 +01:00
Renamed from src/github.com/matrix-org/dendrite/federationsender/queue/queue.go (Browse further)