mirror of
https://github.com/hoernschen/dendrite.git
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9f443317bc
* Initial graceful stop * Fix dendritejs * Use process context for outbound federation requests in destination queues * Reduce logging * Fix log level
45 lines
942 B
Go
45 lines
942 B
Go
package process
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import (
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"context"
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"sync"
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)
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type ProcessContext struct {
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wg *sync.WaitGroup // used to wait for components to shutdown
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ctx context.Context // cancelled when Stop is called
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shutdown context.CancelFunc // shut down Dendrite
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}
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func NewProcessContext() *ProcessContext {
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ctx, shutdown := context.WithCancel(context.Background())
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return &ProcessContext{
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ctx: ctx,
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shutdown: shutdown,
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wg: &sync.WaitGroup{},
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}
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}
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func (b *ProcessContext) Context() context.Context {
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return context.WithValue(b.ctx, "scope", "process") // nolint:staticcheck
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}
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func (b *ProcessContext) ComponentStarted() {
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b.wg.Add(1)
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}
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func (b *ProcessContext) ComponentFinished() {
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b.wg.Done()
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}
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func (b *ProcessContext) ShutdownDendrite() {
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b.shutdown()
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}
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func (b *ProcessContext) WaitForShutdown() <-chan struct{} {
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return b.ctx.Done()
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}
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func (b *ProcessContext) WaitForComponentsToFinish() {
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b.wg.Wait()
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}
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