mirror of
https://github.com/hoernschen/dendrite.git
synced 2024-12-30 16:58:28 +00:00
6b48ce0d75
This tweaks how rejected events are handled in room state and also to not apply checks we can't complete to outliers.
156 lines
5.4 KiB
Go
156 lines
5.4 KiB
Go
package tables_test
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import (
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"context"
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"testing"
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"github.com/matrix-org/dendrite/internal/sqlutil"
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"github.com/matrix-org/dendrite/roomserver/storage/postgres"
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"github.com/matrix-org/dendrite/roomserver/storage/sqlite3"
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"github.com/matrix-org/dendrite/roomserver/storage/tables"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/matrix-org/dendrite/setup/config"
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"github.com/matrix-org/dendrite/test"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/stretchr/testify/assert"
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)
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func mustCreateEventsTable(t *testing.T, dbType test.DBType) (tables.Events, func()) {
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t.Helper()
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connStr, close := test.PrepareDBConnectionString(t, dbType)
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db, err := sqlutil.Open(&config.DatabaseOptions{
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ConnectionString: config.DataSource(connStr),
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}, sqlutil.NewExclusiveWriter())
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assert.NoError(t, err)
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var tab tables.Events
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switch dbType {
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case test.DBTypePostgres:
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err = postgres.CreateEventsTable(db)
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assert.NoError(t, err)
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tab, err = postgres.PrepareEventsTable(db)
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case test.DBTypeSQLite:
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err = sqlite3.CreateEventsTable(db)
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assert.NoError(t, err)
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tab, err = sqlite3.PrepareEventsTable(db)
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}
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assert.NoError(t, err)
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return tab, close
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}
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func Test_EventsTable(t *testing.T) {
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alice := test.NewUser(t)
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room := test.NewRoom(t, alice)
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ctx := context.Background()
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test.WithAllDatabases(t, func(t *testing.T, dbType test.DBType) {
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tab, close := mustCreateEventsTable(t, dbType)
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defer close()
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// create some dummy data
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eventIDs := make([]string, 0, len(room.Events()))
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wantStateAtEvent := make([]types.StateAtEvent, 0, len(room.Events()))
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wantEventReferences := make([]gomatrixserverlib.EventReference, 0, len(room.Events()))
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wantStateAtEventAndRefs := make([]types.StateAtEventAndReference, 0, len(room.Events()))
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for _, ev := range room.Events() {
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eventNID, snapNID, err := tab.InsertEvent(ctx, nil, 1, 1, 1, ev.EventID(), ev.EventReference().EventSHA256, nil, ev.Depth(), false)
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assert.NoError(t, err)
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gotEventNID, gotSnapNID, err := tab.SelectEvent(ctx, nil, ev.EventID())
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assert.NoError(t, err)
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assert.Equal(t, eventNID, gotEventNID)
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assert.Equal(t, snapNID, gotSnapNID)
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eventID, err := tab.SelectEventID(ctx, nil, eventNID)
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assert.NoError(t, err)
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assert.Equal(t, eventID, ev.EventID())
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// The events shouldn't be sent to output yet
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sentToOutput, err := tab.SelectEventSentToOutput(ctx, nil, gotEventNID)
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assert.NoError(t, err)
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assert.False(t, sentToOutput)
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err = tab.UpdateEventSentToOutput(ctx, nil, gotEventNID)
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assert.NoError(t, err)
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// Now they should be sent to output
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sentToOutput, err = tab.SelectEventSentToOutput(ctx, nil, gotEventNID)
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assert.NoError(t, err)
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assert.True(t, sentToOutput)
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eventIDs = append(eventIDs, ev.EventID())
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wantEventReferences = append(wantEventReferences, ev.EventReference())
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// Set the stateSnapshot to 2 for some events to verify they are returned later
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stateSnapshot := 0
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if eventNID < 3 {
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stateSnapshot = 2
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err = tab.UpdateEventState(ctx, nil, eventNID, 2)
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assert.NoError(t, err)
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}
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stateAtEvent := types.StateAtEvent{
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BeforeStateSnapshotNID: types.StateSnapshotNID(stateSnapshot),
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IsRejected: false,
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StateEntry: types.StateEntry{
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EventNID: eventNID,
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StateKeyTuple: types.StateKeyTuple{
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EventTypeNID: 1,
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EventStateKeyNID: 1,
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},
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},
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}
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wantStateAtEvent = append(wantStateAtEvent, stateAtEvent)
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wantStateAtEventAndRefs = append(wantStateAtEventAndRefs, types.StateAtEventAndReference{
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StateAtEvent: stateAtEvent,
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EventReference: ev.EventReference(),
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})
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}
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stateEvents, err := tab.BulkSelectStateEventByID(ctx, nil, eventIDs, false)
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assert.NoError(t, err)
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assert.Equal(t, len(stateEvents), len(eventIDs))
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nids := make([]types.EventNID, 0, len(stateEvents))
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for _, ev := range stateEvents {
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nids = append(nids, ev.EventNID)
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}
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stateEvents2, err := tab.BulkSelectStateEventByNID(ctx, nil, nids, nil)
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assert.NoError(t, err)
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// somehow SQLite doesn't return the values ordered as requested by the query
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assert.ElementsMatch(t, stateEvents, stateEvents2)
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roomNIDs, err := tab.SelectRoomNIDsForEventNIDs(ctx, nil, nids)
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assert.NoError(t, err)
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// We only inserted one room, so the RoomNID should be the same for all evendNIDs
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for _, roomNID := range roomNIDs {
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assert.Equal(t, types.RoomNID(1), roomNID)
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}
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stateAtEvent, err := tab.BulkSelectStateAtEventByID(ctx, nil, eventIDs)
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assert.NoError(t, err)
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assert.Equal(t, len(eventIDs), len(stateAtEvent))
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assert.ElementsMatch(t, wantStateAtEvent, stateAtEvent)
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evendNIDMap, err := tab.BulkSelectEventID(ctx, nil, nids)
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assert.NoError(t, err)
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t.Logf("%+v", evendNIDMap)
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assert.Equal(t, len(evendNIDMap), len(nids))
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nidMap, err := tab.BulkSelectEventNID(ctx, nil, eventIDs)
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assert.NoError(t, err)
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// check that we got all expected eventNIDs
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for _, eventID := range eventIDs {
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_, ok := nidMap[eventID]
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assert.True(t, ok)
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}
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references, err := tab.BulkSelectEventReference(ctx, nil, nids)
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assert.NoError(t, err)
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assert.Equal(t, wantEventReferences, references)
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stateAndRefs, err := tab.BulkSelectStateAtEventAndReference(ctx, nil, nids)
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assert.NoError(t, err)
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assert.Equal(t, wantStateAtEventAndRefs, stateAndRefs)
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// check we get the expected event depth
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maxDepth, err := tab.SelectMaxEventDepth(ctx, nil, nids)
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assert.NoError(t, err)
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assert.Equal(t, int64(len(room.Events())+1), maxDepth)
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})
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}
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