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* p2p: Use JSServer for comms rather than GoJsConn This has several benefits: - it fixes a bug whereby you could not transmit >4k bytes to/from JS/Go land. - it more clearly exposes the interface point between Go and JS: a single global function call. - it presents a nicer API shape than the previous `net.Conn`. - it doesn't needlessly 'stream' data which is already sitting in-memory. This is currently only active for local CS API traffic, another PR will add Federation P2P support. * Typo |
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.. | ||
client-api-proxy | ||
create-account | ||
create-room-events | ||
dendrite-appservice-server | ||
dendrite-client-api-server | ||
dendrite-federation-api-server | ||
dendrite-federation-sender-server | ||
dendrite-media-api-server | ||
dendrite-monolith-server | ||
dendrite-public-rooms-api-server | ||
dendrite-room-server | ||
dendrite-sync-api-server | ||
dendrite-typing-server | ||
dendritejs | ||
federation-api-proxy | ||
generate-keys | ||
kafka-producer | ||
mediaapi-integration-tests | ||
roomserver-integration-tests | ||
syncserver-integration-tests |