State handling tweaks (#2652)

This tweaks how rejected events are handled in room state and also to not apply checks we can't complete to outliers.
This commit is contained in:
Neil Alexander 2022-08-18 17:06:13 +01:00 committed by GitHub
parent 606cb67506
commit 6b48ce0d75
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GPG key ID: 4AEE18F83AFDEB23
9 changed files with 92 additions and 53 deletions

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@ -39,7 +39,7 @@ func CheckForSoftFail(
var authStateEntries []types.StateEntry
var err error
if rewritesState {
authStateEntries, err = db.StateEntriesForEventIDs(ctx, stateEventIDs)
authStateEntries, err = db.StateEntriesForEventIDs(ctx, stateEventIDs, true)
if err != nil {
return true, fmt.Errorf("StateEntriesForEventIDs failed: %w", err)
}
@ -97,7 +97,7 @@ func CheckAuthEvents(
authEventIDs []string,
) ([]types.EventNID, error) {
// Grab the numeric IDs for the supplied auth state events from the database.
authStateEntries, err := db.StateEntriesForEventIDs(ctx, authEventIDs)
authStateEntries, err := db.StateEntriesForEventIDs(ctx, authEventIDs, true)
if err != nil {
return nil, fmt.Errorf("db.StateEntriesForEventIDs: %w", err)
}