Commit graph

23 commits

Author SHA1 Message Date
devonh
8245b24100
Update gmsl to use new validated RoomID on PDUs (#3200)
GMSL returns a `spec.RoomID` when calling `PDU.RoomID()`
2023-09-15 14:39:06 +00:00
devonh
e4665979bf
Merge SenderID & Per Room User Key work (#3109) 2023-06-14 14:23:46 +00:00
devonh
8ea1a11105
Use SenderID Type (#3105) 2023-06-07 17:14:35 +00:00
devonh
7a1fd7f512
PDU Sender split (#3100)
Initial cut of splitting PDU Sender into SenderID & looking up UserID where required.
2023-06-06 20:55:18 +00:00
devonh
ea6b368ad4
Move Invite logic to GMSL (#3086)
This is both the federation receiving & sending side logic (which were
previously entangeld in a single function)
2023-05-31 16:33:49 +00:00
devonh
a49c9f01e2
Only require room version instead of room info for db.Events() (#3079)
This reduces the API requirements for the Events database to align with
what is actually required.
2023-05-08 19:25:44 +00:00
kegsay
f5b3144dc3
Use PDU not *Event in HeaderedEvent (#3073)
Requires https://github.com/matrix-org/gomatrixserverlib/pull/376

This has numerous upsides:
 - Less type casting to `*Event` is required.
- Making Dendrite work with `PDU` interfaces means we can swap out Event
impls more easily.
 - Tests which represent weird event shapes are easier to write.

Part of a series of refactors on GMSL.
2023-05-02 15:03:16 +01:00
kegsay
6171310307
Use PDU interface (#3070)
We only use it in a few places currently, enough to get things to
compile and run. We should be using it in much more places.

Similarly, in some places we cast []PDU back to []*Event, we need to not
do that. Likewise, in some places we cast PDU to *Event, we need to not
do that. For now though, hopefully this is a start.
2023-04-27 16:35:19 +01:00
kegsay
b189edf4f4
Remove gmsl.HeaderedEvent (#3068)
Replaced with types.HeaderedEvent _for now_. In reality we want to move
them all to gmsl.Event and only use HeaderedEvent when we _need_ to
bundle the version/event ID with the event (seriailsation boundaries,
and even then only when we don't have the room version).

Requires https://github.com/matrix-org/gomatrixserverlib/pull/373
2023-04-27 12:54:20 +01:00
kegsay
72285b2659
refactor: update GMSL (#3058)
Sister PR to https://github.com/matrix-org/gomatrixserverlib/pull/364

Read this commit by commit to avoid going insane.
2023-04-19 15:50:33 +01:00
Till
6c20f8f742
Refactor StoreEvent, add MaybeRedactEvent, create an EventDatabase (#2989)
This PR changes the following:
- `StoreEvent` now only stores an event (and possibly prev event),
instead of also doing redactions
- Adds a `MaybeRedactEvent` (pulled out from `StoreEvent`), which should
be called after storing events
- a few other things
2023-03-01 17:06:47 +01:00
Till
ad07b169b8
Refactor StoreEvent and create a new RoomDatabase interface (#2985)
This PR changes a few things:
- It pulls out the creation of several NIDs from the `StoreEvent`
function to make the functions more reusable
- Uses more caching when using those NIDs to avoid DB round trips
2023-02-24 09:40:20 +01:00
Till
088ad1dd21
Fix outliers whose auth_events are in a different room are correctly rejected (#2791)
Fixes `outliers whose auth_events are in a different room are correctly
rejected`, by validating that auth events are all from the same room and
not using rejected events for event auth.
2022-10-14 09:14:54 +02:00
Neil Alexander
6b48ce0d75
State handling tweaks (#2652)
This tweaks how rejected events are handled in room state and also to not apply checks we can't complete to outliers.
2022-08-18 17:06:13 +01:00
Neil Alexander
119cde3766
De-race types.RoomInfo (#2600) 2022-08-01 15:29:19 +01:00
Neil Alexander
fea8d152e7
Relax roomserver input transactional isolation (#2224)
* Don't force full transactional isolation on roomserver input

* Set succeeded

* Tweak `MissingAuthPrevEvents`
2022-02-23 15:41:32 +00:00
Neil Alexander
eb352a5f6b
Full roomserver input transactional isolation (#2141)
* Add transaction to all database tables in roomserver, rename latest events updater to room updater, use room updater for all RS input

* Better transaction management

* Tweak order

* Handle cases where the room does not exist

* Other fixes

* More tweaks

* Fill some gaps

* Fill in the gaps

* good lord it gets worse

* Don't roll back transactions when events rejected

* Pass through errors properly

* Fix bugs

* Fix incorrect error check

* Don't panic on nil txns

* Tweaks

* Hopefully fix panics for good in SQLite this time

* Fix rollback

* Minor bug fixes with latest event updater

* Some review comments

* Revert "Some review comments"

This reverts commit 0caf8cf53e62c33f7b83c52e9df1d963871f751e.

* Fix a couple of bugs

* Clearer commit and rollback results

* Remove unnecessary prepares
2022-02-04 10:39:34 +00:00
Neil Alexander
a763cbb0e1
Roomserver/federation input refactor (#2104)
* Put federation client functions into their own file

* Look for missing auth events in RS input

* Remove retrieveMissingAuthEvents from federation API

* Logging

* Sorta transplanted the code over

* Use event origin failing all else

* Don't get stuck on mutexes:

* Add verifier

* Don't mark state events with zero snapshot NID as not existing

* Check missing state if not an outlier before storing the event

* Reject instead of soft-fail, don't copy roominfo so much

* Use synchronous contexts, limit time to fetch missing events

* Clean up some commented out bits

* Simplify `/send` endpoint significantly

* Submit async

* Report errors on sending to RS input

* Set max payload in NATS to 16MB

* Tweak metrics

* Add `workerForRoom` for tidiness

* Try skipping unmarshalling errors for RespMissingEvents

* Track missing prev events separately to avoid calculating state when not possible

* Tweak logic around checking missing state

* Care about state when checking missing prev events

* Don't check missing state for create events

* Try that again

* Handle create events better

* Send create room events as new

* Use given event kind when sending auth/state events

* Revert "Use given event kind when sending auth/state events"

This reverts commit 089d64d271.

* Only search for missing prev events or state for new events

* Tweaks

* We only have missing prev if we don't supply state

* Room version tweaks

* Allow async inputs again

* Apply backpressure to consumers/synchronous requests to hopefully stop things being overwhelmed

* Set timeouts on roomserver input tasks (need to decide what timeout makes sense)

* Use work queue policy, deliver all on restart

* Reduce chance of duplicates being sent by NATS

* Limit the number of servers we attempt to reduce backpressure

* Some review comment fixes

* Tidy up a couple things

* Don't limit servers, randomise order using map

* Some context refactoring

* Update gmsl

* Don't resend create events

* Set stateIDs length correctly or else the roomserver thinks there are missing events when there aren't

* Exclude our own servername

* Try backing off servers

* Make excluding self behaviour optional

* Exclude self from g_m_e

* Update sytest-whitelist

* Update consumers for the roomserver output stream

* Remember to send outliers for state returned from /gme

* Make full HTTP tests less upsetti

* Remove 'If a device list update goes missing, the server resyncs on the next one' from the sytest blacklist

* Remove debugging test

* Fix blacklist again, remove unnecessary duplicate context

* Clearer contexts, don't use background in case there's something happening there

* Don't queue up events more than once in memory

* Correctly identify create events when checking for state

* Fill in gaps again in /gme code

* Remove `AuthEventIDs` from `InputRoomEvent`

* Remove stray field

Co-authored-by: Kegan Dougal <kegan@matrix.org>
2022-01-27 14:29:14 +00:00
Neil Alexander
20a01bceb2
Pass pointers to events — reloaded (#1583)
* Pass events as pointers

* Fix lint errors

* Update gomatrixserverlib

* Update gomatrixserverlib

* Update to matrix-org/gomatrixserverlib#240
2020-11-16 15:44:53 +00:00
Neil Alexander
738b829a23
Fetch missing auth events, implement QueryMissingAuthPrevEvents, try other servers in room for /event and /get_missing_events (#1450)
* Try to ask other servers in the room for missing events if the origin won't provide them

* Logging

* More logging

* Implement QueryMissingAuthPrevEvents

* Try to get missing auth events badly

* Use processEvent

* Logging

* Update QueryMissingAuthPrevEvents

* Try to find missing auth events

* Patchy fix for test

* Logging tweaks

* Send auth events as outliers

* Update check in QueryMissingAuthPrevEvents

* Error responses

* More return codes

* Don't return error on reject/soft-fail since it was ultimately handled

* More tweaks

* More error tweaks
2020-09-29 13:40:29 +01:00
Neil Alexander
a06c18bb56
Soft-fail (#1364)
* Initial work on soft-fail

* Fix state block retrieval

* Copy-pasta QueryLatestEventsAndState code

* Fix state lookup

* Clean up

* Fix up failing sytest

* Linting

* Update previous events SQLite insert query

* Update SQLite InsertPreviousEvent properly

* Hopefully fix the event references updates

Co-authored-by: Kegan Dougal <kegan@matrix.org>
2020-09-21 14:55:46 +01:00
Neil Alexander
965f068d1a
Handle state with input event as new events (#1415)
* SendEventWithState events as new

* Use cumulative state IDs for final event

* Error wrapping in calculateAndSetState

* Handle overwriting same event type and state key

* Hacky way to spot historical events

* Don't exclude from sync

* Don't generate output events when rewriting forward extremities

* Update output event check

* Historical output events

* Define output room event type

* Notify key changes on state

* Don't send our membership event twice

* Deduplicate state entries

* Tweaks

* Remove unnecessary nolint

* Fix current state upsert in sync API

* Send auth events as outliers, state events as rewrite

* Sync API don't consume state events

* Process events actually

* Improve outlier check

* Fix local room check

* Remove extra room check, it seems to break the whole damn world

* Fix federated join check

* Fix nil pointer exception

* Better comments on DeduplicateStateEntries

* Reflow forced federated joins

* Don't force federated join for possibly even local invites

* Comment SendEventWithState better

* Rewrite room state in sync API storage

* Add TODO

* Clean up all room data when receiving create event

* Don't generate output events for rewrites, but instead notify that state is rewritten on the final new event

* Rename to PurgeRoom

* Exclude backfilled messages from /sync

* Split out rewriting state from updating state from state res

Co-authored-by: Kegan Dougal <kegan@matrix.org>
2020-09-15 11:17:46 +01:00
Kegsay
e473320e73
Refactor roomserver/internal - split perform stuff out (#1380)
- New package `perform` which contains all `Perform` functions
- New package `helpers` which contains helper functions used by both
  perform and query/input functions.
- Perform invite/leave have no idea how to `WriteOutputEvents` and this
  is now returned from `PerformInvite` or `PerformLeave` respectively.

Still to do:
 - RSAPI is fed into the inviter/joiner/leaver - this introduces circular
   logic so will need to be removed.
 - Put query operations in a `query` package.
 - Put input operations (and output) in an `input` package.
 - Factor out helper functions as much as possible, possibly rejigging the
   storage layer in the process.
2020-09-02 13:47:31 +01:00
Renamed from roomserver/internal/input_authevents.go (Browse further)